Our Partners

We’ve had the great fortune to work with some amazing companies over the years and help make their incredible games reach millions of players all around the world. We are proud to work with such talented people and whether it be an indie developer or major publisher, we all love the games we help!
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What Our Partners Say About Us

"Since the beginning of its collaboration with Behaviour Interactive, Vicarious has contributed to generating in-depth coverage of the studio’s portfolio in the games press, raising awareness among press and fans in the US and internationally. The team has been a solid partner for all PR needs and has helped achieve massive successes on the occasion of important milestones for Dead by Daylight, including the game’s fifth anniversary and the launch of many licensed and original chapters"
Steven Ross
PR Lead
Behaviour Interactive
"Vicarious did a fantastic job promoting the launch of our indie game Dwerve. They organized a wonderful press kit for us and did extensive outreach to their many industry contacts, encouraging world-renowned publications to cover our launch trailer and write reviews for Dwerve. They also pitched our game to relevant content creators who played the game on their YouTube and Twitch channels, getting tens of thousands of views during launch week. They're dedicated to their craft and the results are apparent."
Percy Legendre
Co-Founder
Half Human Games
"Working with Vicarious PR was like working with a long-time member of our team. With the short amount of time we had before launch, their expertise and enthusiasm for all things marketing & PR, not only provided results that were beyond our expectations but felt reassuring that they had our best interest in mind. Their personable professionalism and availability to communicate and coordinate around the clock, made it easy to integrate into our workflow, and made the experience of launching a game a little less nerve-racking. We appreciate everything Vicarious has done for us, and look forward to continuing our relationship with the Vicarious team."
Kenny Lee
Co-Founder
Cellar Door Games
"It was a pleasure working with the team on GHoC from business contact to the day to day team. The team was very pro-active and deliver really good materials (the press release was super cool). We can't wait to work again with the team on this project. Really efficient and responsive."
Antoine Pham-Minh
CEO and Founder
Firesquid
"We needed a PR agency to cover our major upcoming expansion under a tight deadline. Vicarious helped us make a successful splash with our launch! We loved the professional-looking press release they created for us. They even went above and beyond to make sure we were satisfied with the press coverage we received post-launch. Thank you, Vicarious!"
Andrew Garrahan
CEO and Founder
Computer Lunch
"We are highly satisfied with the service provided by Vicarious PR. They planned and executed a promotional campaign for ANVIL to success. We would gladly work with them again."
Sim Gyu Tae
CEO and Founder
Action Square
"It was just an absolute pleasure to work with Vicarious. Goblin Stone is the first title being released under Orc Chop Games, and we wanted to make sure it got the attention we felt it deserved. Lewis and his team worked around the clock to make sure expectations were exceeded. Even after our agreement expired, they went the extra mile to help us out when they didn't have to."
Vince McDonnell
CEO and Founder
Orc Chop Games
"Vicarious was a great partner with releasing our latest title, Touchgrind Scooter. They executed with efficiency and were quick to respond to our questions. They also came up with great ideas on how to promote our title in the best possible way."
Marcus Dawson
CEO
Illusion Labs
"I can say that Vicarious are true professionals. Basically, they do everything the same as you do, but just at a really high level. A completely different level of Steam page, a press release, communication with the press, a gameplay trailer. These are the very details you don't pay too much attention to, but which as it turns out can dramatically change the level of attention to the game. If you see that your game turns out to be of high enough quality - then you should also take on a high-quality indie-friendly PR agency - like Vicarious. P.S. Lewis Burnell is the top1 manager"
Mikhail Prokopenko
Hamsters Gaming
Vicarious drove the public relations side of our game announcement for Game of Thrones Beyond the Wall and I have nothing but excellent things to say about their work. I felt our worldwide coverage was well targeted and that I was in the communication loop every step of the way. Michael somehow managed to make himself available all hours of the day...and night. When we asked for strategy recommendations, his answers were well-reasoned and in line with our overall goals. He understood both the nuances of the platform and the global brand we were working with. I would absolutely work with Vicarious again on future projects.
Justin Jones
Creative Director
Behaviour Interactive